An unexpected glitch occurred when I opened a .dae file that incorrectly loaded the texture file (1st image in black). So I tested out other texture file malfunctions including misalignment (2nd image), loading a ‘blank’ texture file, which in fact is that vernacular grey chessboard default (3rd). The correctly working .dae file is last for comparison.

Splinter Ranger

Splinter Ranger

New algorithm to slice, polar array (loop/repeat) and fuse 3D scans produces very alien results. Here are some done with a power ranger toy. The last one I can’t remember what it was, but it has also been smoothed.

Glitch Reality II teacups 3D printed in colour using gradients generated in #ccc. 

Glitch Reality II teacups 3D printed in colour using gradients generated in #ccc. 

Day 1 of building the new parametric colour interface, with color-stl export, in Processing. I’m liking the accidental cyan dapple, worthy of a print perhaps.

Day 1 of building the new parametric colour interface, with color-stl export, in Processing. I’m liking the accidental cyan dapple, worthy of a print perhaps.

sekuMoi Mecy

3D colour print of an imperfect 3D scan with face colour shuffle done in Processing. Name generated by letter array shuffle also done in Processing.

We Met Heads On (#Met3D remix)

Real-time Audio Responsive Mesh Glitching done in Processing by M_PF. Best in HD.