3D mesh hill-climbing algorithm, using Processing, Hemesh, Python and the image compare command-line tool in ImageMagick. Given any image the mesh will self-iterate towards it, first by transforming shape, then mesh face colour. The sequence pictured above takes about 1 hour, these are just 16 stills from thousands of permutations that take place over that duration. The result is an entirely automated 3D printable colour object visually similar to the image provided. 

3D mesh hill-climbing algorithm, using Processing, Hemesh, Python and the image compare command-line tool in ImageMagick. Given any image the mesh will self-iterate towards it, first by transforming shape, then mesh face colour. The sequence pictured above takes about 1 hour, these are just 16 stills from thousands of permutations that take place over that duration. The result is an entirely automated 3D printable colour object visually similar to the image provided. 

Playing around with a completely new concept to take a short break from scan/remix prints.

Playing around with a completely new concept to take a short break from scan/remix prints.

Voxelator. The start to a new Processing sketch that transforms 3D Scans into voxels, with definable voxel size. 

Voxelator. The start to a new Processing sketch that transforms 3D Scans into voxels, with definable voxel size. 

Work in progress: generating textures for multi-particle meshes, with Hemesh, Processing and meshlab.

Work in progress: generating textures for multi-particle meshes, with Hemesh, Processing and meshlab.

Parametric tPot(); generator. Input: 3D Scan, Output: Iterative physible. Made w/ Processing by @m_pf

tPot(); tCup();

tPot(); tCup();

tPot(); tCup();  A tea set is created by sampling and remixing existing objects using 3D scanning from photographs (via hypr3D.com) and a custom made processing sketch that works as an interface to manipulate meshes and create ready-to-print files.

Vase 3. 3D scanned vase modified using the processing (+hemesh) sketch I’ve been working on that imports stl files, parametrically distorts them (i.e. twist), adds thickness, and neatly crops them ready for print. Here at the iMal / Generator.x 3.0 workshop we are using makerbots, this print was done on a thing-o-matic.