Walt glitched out on me in meshlab.

Walt glitched out on me in meshlab.

If only meshlab was clever enough to export colorSTLs or able to at least turn mesh face color into a texture file. This mickey is trapped inside meshlab, poor thing.

If only meshlab was clever enough to export colorSTLs or able to at least turn mesh face color into a texture file. This mickey is trapped inside meshlab, poor thing.

Work in progress: generating textures for multi-particle meshes, with Hemesh, Processing and meshlab.

Work in progress: generating textures for multi-particle meshes, with Hemesh, Processing and meshlab.

Room Collapse. Testing scanned mesh simplification w/ preservation of texture.

Room Collapse. Testing scanned mesh simplification w/ preservation of texture.

Guess who? 3D Scan of a 1972 mickey mouse, with a reduced polygon count for further algorithmic processing.

Guess who? 3D Scan of a 1972 mickey mouse, with a reduced polygon count for further algorithmic processing.